Operations & relics Release 7 · 13 Apr 2027
Operations are 14-day events: a new one starts every fortnight and every past Operation stays open, so you never miss one. Each has 8 missions; completing one pays Commendations.
| Mission | Example goal | Reward (Commendations) |
|---|---|---|
| 1 | Reach wave 15 in one run | 60 |
| 2 | Earn 4,000 coins | 80 |
| 3 | Defeat 3,000 enemies | 100 |
| 4 | Draw 10 cards | 140 |
| 5 | Earn 16,000 coins | 180 |
| 6 | Reach wave 65 in one run | 220 |
| 7 | Earn 36,000 coins | 300 |
| 8 | Defeat 25,000 enemies | 420 |
Relics
Relics are permanent bonuses bought for 150 Commendations each. Each Operation adds 4 relics, and 2 more appear every week. A relic's name is an adjective plus one of the items below.
| Boosts | Per relic | Relic names |
|---|---|---|
| Damage | 2% | Firing Pin, Bayonet, Trench Knife, Shell Casing |
| Health | 2% | Helmet Liner, Flak Plate, Sandbag, Field Dressing |
| Atk Speed | 1% | Stopwatch, Bolt Carrier, Drill Whistle, Cadence Drum |
| Crit x | 2% | Scope Lens, Marksman Pin, Range Card, Spotting Glass |
| Regen/s | 3% | Canteen, Ration Tin, Medic Armband, Splint |
| Range | 1% | Signal Flare, Periscope, Field Compass, Rangefinder |
| Cash/Kill | 2% | Pay Ledger, Quartermaster Seal, Supply Chit, Requisition Stamp |
| Coins/Kill | 1% | Dog Tag, Challenge Coin, Campaign Ribbon, Mess Tin |
Generated from game v0.3.87 on 2026-11-04