BASTION IDLE
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Damage Control & Recon

Damage Control lets you choose which enemy types the Bastion shoots first. Research the Damage Control lab (Labs › Attack, available from launch), then set the order in Battle › Enemies. Changes to the order apply straight away.

Damage Control lab
LevelCoinsTime (before lab speed)Effect
1900,0001d 9h 35mPick one enemy type to shoot first; everything else uses your normal targeting
2900,000,0005d 14h 24mRank every enemy type, plus a Closest entry
3900,000,000,00022d 9h 36mUnlocks Recon

With one type picked (level 1), the Bastion shoots that type first whenever one is in range, and uses your normal targeting otherwise. From level 2 you rank every type: the first ranked type in range is shot first. Types placed below Closest are ignored by the ranking and fall back to normal targeting.

Recon

Unlocked by Damage Control level 3. Choose one enemy type to have −25% health and one enemy type to deal −25% damage. They can be the same type. Your choices are locked in when a run starts, so changes apply from your next run (this keeps tournaments fair).

Generated from game v0.3.86 on 2026-11-04