Augments Release 3 · 16 Feb 2027
Augments fill four slots: Weapon, Armour, Reactor, Core. Pull them with gems or tickets, merge copies to raise rarity, and level each slot with shards and coins.
| Rarity | Max slot level | Weapon main | Armour main | Reactor main | Core main |
|---|---|---|---|---|---|
| Common | 20 | 1.2 | 1.2 | 1.1 | 4 |
| Rare | 30 | 3.2 | 3.2 | 1.3 | 6 |
| Rare+ | 40 | 5.2 | 5.2 | 1.6 | 9 |
| Epic | 60 | 7.2 | 7.2 | 1.9 | 13 |
| Epic+ | 80 | 10.2 | 10.2 | 2.3 | 16 |
| Legendary | 100 | 13.2 | 13.2 | 2.6 | 21 |
| Legendary+ | 120 | 16.2 | 16.2 | 2.9 | 26 |
| Mythic | 140 | 20.2 | 20.2 | 3.3 | 31 |
| Mythic+ | 160 | 25.2 | 25.2 | 3.6 | 36 |
| Paragon | 200 | 30.2 | 30.2 | 4.1 | 41 |
| Paragon ★1 | 220 | 31.4 | 31.4 | 4.3 | 42.6 |
| Paragon ★2 | 240 | 32.6 | 32.6 | 4.4 | 44.3 |
| Paragon ★3 | 260 | 33.8 | 33.8 | 4.6 | 45.9 |
| Paragon ★4 | 280 | 35 | 35 | 4.8 | 47.6 |
| Paragon ★5 | 300 | 36.2 | 36.2 | 4.9 | 49.2 |
| From | To | Fodder | Fodder rarity | Same augment? |
|---|---|---|---|---|
| Common | Rare | 2 | Rare | Yes |
| Rare | Rare+ | 2 | Rare+ | Any |
| Rare+ | Epic | 1 | Epic | Yes |
| Epic | Epic+ | 2 | Epic+ | Any |
| Epic+ | Legendary | 1 | Epic+ | Yes |
| Legendary | Legendary+ | 1 | Legendary+ | Any |
| Legendary+ | Mythic | 1 | Legendary+ | Any |
| Mythic | Mythic+ | 2 | Epic+ | Yes |
| Mythic+ | Paragon | 1 | Epic+ | Yes |
| Paragon | Paragon ★1 | 1 | Epic+ | Yes |
| Paragon ★1 | Paragon ★2 | 1 | Epic+ | Yes |
| Paragon ★2 | Paragon ★3 | 1 | Epic+ | Yes |
| Paragon ★3 | Paragon ★4 | 1 | Epic+ | Yes |
| Locked substats | Cost (shards) |
|---|---|
| 0 | 10 |
| 1 | 40 |
| 2 | 160 |
| 3 | 500 |
| 4 | 1k |
| 5 | 1.6k |
| 6 | 2.25k |
| 7 | 3k |
| Substat tier | Chance |
|---|---|
| Common | 46.2% |
| Rare | 40% |
| Epic | 10% |
| Legendary | 2.5% |
| Mythic | 1% |
| Paragon | 0.3% |
| Level | Shards | Coins (coins) |
|---|---|---|
| 1 | 7 | 10k |
| 2 | 7 | 10k |
| 3 | 7 | 10k |
| 4 | 7 | 10k |
| 5 | 12 | 25k |
| 6 | 12 | 25k |
| 7 | 12 | 25k |
| 8 | 12 | 25k |
| 9 | 12 | 25k |
| 10 | 20 | 45k |
| 11 | 20 | 45k |
| 12 | 20 | 45k |
| 13 | 20 | 45k |
| 14 | 20 | 45k |
| 15 | 25 | 60k |
| 16 | 25 | 60k |
| 17 | 25 | 60k |
| 18 | 25 | 60k |
| 19 | 25 | 60k |
| 20 | 40 | 120k |
| 21 | 40 | 120k |
| 22 | 40 | 120k |
| 23 | 40 | 120k |
| 24 | 40 | 120k |
| 25 | 50 | 180k |
| 26 | 50 | 180k |
| 27 | 50 | 180k |
| 28 | 50 | 180k |
| 29 | 50 | 180k |
| 30 | 75 | 350k |
| 31 | 75 | 350k |
| 32 | 75 | 350k |
| 33 | 75 | 350k |
| 34 | 75 | 350k |
| 35 | 90 | 500k |
| 36 | 90 | 500k |
| 37 | 90 | 500k |
| 38 | 90 | 500k |
| 39 | 90 | 500k |
| 40 | 120 | 1m |
| 41 | 120 | 1m |
| 42 | 120 | 1m |
| 43 | 120 | 1m |
| 44 | 120 | 1m |
| 45 | 120 | 1m |
| 46 | 120 | 1m |
| 47 | 120 | 1m |
| 48 | 120 | 1m |
| 49 | 120 | 1m |
| 50 | 180 | 3m |
| 51 | 180 | 3m |
| 52 | 180 | 3m |
| 53 | 180 | 3m |
| 54 | 180 | 3m |
| 55 | 180 | 3m |
| 56 | 180 | 3m |
| 57 | 180 | 3m |
| 58 | 180 | 3m |
| 59 | 180 | 3m |
| 60 | 250 | 25m |
| 61 | 250 | 25m |
| 62 | 250 | 25m |
| 63 | 250 | 25m |
| 64 | 250 | 25m |
| 65 | 250 | 25m |
| 66 | 250 | 25m |
| 67 | 250 | 25m |
| 68 | 250 | 25m |
| 69 | 250 | 25m |
| 70 | 350 | 100m |
| 71 | 350 | 100m |
| 72 | 350 | 100m |
| 73 | 350 | 100m |
| 74 | 350 | 100m |
| 75 | 350 | 100m |
| 76 | 350 | 100m |
| 77 | 350 | 100m |
| 78 | 350 | 100m |
| 79 | 350 | 100m |
| 80 | 500 | 350m |
| 81 | 500 | 350m |
| 82 | 500 | 350m |
| 83 | 500 | 350m |
| 84 | 500 | 350m |
| 85 | 500 | 350m |
| 86 | 500 | 350m |
| 87 | 500 | 350m |
| 88 | 500 | 350m |
| 89 | 500 | 350m |
| 90 | 700 | 350m |
| 91 | 700 | 350m |
| 92 | 700 | 350m |
| 93 | 700 | 350m |
| 94 | 700 | 350m |
| 95 | 700 | 350m |
| 96 | 700 | 350m |
| 97 | 700 | 350m |
| 98 | 700 | 350m |
| 99 | 700 | 350m |
| 100 | 1k | 8b |
| 110 | 1.3k | 8b |
| 120 | 1.8k | 32b |
| 130 | 2.5k | 32b |
| 140 | 3k | 500b |
| 150 | 4k | 500b |
| 160 | 5k | 10t |
| 170 | 6.25k | 510t |
| 180 | 7.5k | 1.01aa |
| 190 | 8.75k | 1.51aa |
| 200 | 10k | 2.5aa |
| 210 | 12.5k | 71.3aa |
| 220 | 15k | 265aa |
| 230 | 17.5k | 584aa |
| 240 | 20k | 1ab |
| 250 | 25k | 28.5ab |
| 260 | 30k | 106ab |
| 270 | 35k | 234ab |
| 280 | 40k | 411ab |
| 290 | 45k | 639ab |
| 300 | 50k | 916ab |
| Substat | Common | Rare | Epic | Legendary | Mythic | Paragon |
|---|---|---|---|---|---|---|
| Attack Speed | 0.3 | 0.5 | 0.7 | 1 | 3 | 5 |
| Crit Chance % | 2 | 3 | 4 | 6 | 8 | 10 |
| Crit Factor | 2 | 4 | 6 | 8 | 12 | 15 |
| Range | 2 | 4 | 8 | 12 | 20 | 30 |
| Long Shot (dmg/m) | 0.005 | 0.01 | 0.025 | 0.04 | 0.075 | 0.15 |
| Volley % | — | 3 | 5 | 7 | 10 | 13 |
| Volley Targets | — | — | 1 | 2 | 3 | 4 |
| Burst Fire % | — | 2 | 4 | 6 | 9 | 12 |
| Burst Secs | — | 0.4 | 0.8 | 1.4 | 2.5 | 3.5 |
| Ricochet % | — | 2 | 3 | 5 | 9 | 12 |
| Ricochet Hops | — | — | 1 | 2 | 3 | 4 |
| Ricochet Range | — | 0.5 | 0.8 | 1.2 | 1.8 | 2 |
| Headshot % | — | — | 3 | 5 | 7 | 10 |
| Headshot x | — | — | 2 | 3 | 5 | 7 |
| AP Round % | — | — | — | 2 | 5 | 8 |
| AP Strip % | — | — | — | 2 | 5 | 8 |
| Max AP Strip % | — | — | — | 200 | 300 | 500 |
| Substat | Common | Rare | Epic | Legendary | Mythic | Paragon |
|---|---|---|---|---|---|---|
| Regen % | 20 | 40 | 60 | 100 | 200 | 400 |
| Defence % | 1 | 2 | 3 | 5 | 6 | 8 |
| Plating % | 15 | 25 | 40 | 100 | 500 | 1000 |
| Spines % | — | — | 2 | 4 | 7 | 10 |
| Siphon % | — | — | 0.3 | 0.5 | 1.5 | 2 |
| Concussive % | — | — | 2 | 4 | 6 | 9 |
| Blast Force | — | — | 0.1 | 0.4 | 0.9 | 1.5 |
| Sentry Speed | — | — | 1 | 1.5 | 2 | 3 |
| Sentries | — | — | — | — | 1 | 2 |
| EMP Radius | — | — | 0.1 | 0.3 | 0.7 | 1 |
| EMP Interval (s) | — | — | -1 | -2 | -3 | -4 |
| Claymore Dmg % | — | 30 | 50 | 150 | 500 | 800 |
| Claymore % | — | 1.5 | 3 | 6 | 9 | 12 |
| Claymore Radius | — | 0.1 | 0.15 | 0.3 | 0.75 | 1 |
| Last Breath % | — | — | — | 1.5 | 3.5 | 5 |
| Barricade HP % | — | — | 20 | 40 | 90 | 120 |
| Barricade Rebuild (s) | — | — | -20 | -40 | -80 | -100 |
| Substat | Common | Rare | Epic | Legendary | Mythic | Paragon |
|---|---|---|---|---|---|---|
| Cash Bonus | 0.1 | 0.2 | 0.3 | 0.5 | 1.2 | 2.5 |
| Cash/Wave | 30 | 50 | 100 | 200 | 500 | 1000 |
| Coins/Kill Bonus | 0.1 | 0.2 | 0.3 | 0.4 | 0.5 | 0.6 |
| Coins/Wave | 20 | 35 | 60 | 120 | 200 | 350 |
| Free Atk Upg % | 2 | 4 | 6 | 8 | 10 | 12 |
| Free Def Upg % | 2 | 4 | 6 | 8 | 10 | 12 |
| Free Eco Upg % | 2 | 4 | 6 | 8 | 10 | 12 |
| War Bonds % | — | — | 2 | 4 | 6 | 8 |
| Medkit Heal % | — | — | 3 | 5 | 7 | 10 |
| Medkits/Wave | — | — | 0.4 | 0.7 | 1 | 1.5 |
| Supply Drop % | — | — | 5 | 8 | 11 | 15 |
| Atk Lvl Skip % | — | — | 2 | 4 | 6 | 8 |
| HP Lvl Skip % | — | — | 2 | 4 | 6 | 8 |
| Substat | Common | Rare | Epic | Legendary | Mythic | Paragon |
|---|---|---|---|---|---|---|
| Overdrive: Bonus | — | — | 1 | 2 | 3 | 4 |
| Overdrive: Duration | — | — | — | 2 | 4 | 7 |
| Overdrive: Cooldown | — | — | — | -5 | -8 | -12 |
| Singularity: Size | 2 | 4 | 6 | 8 | 10 | 12 |
| Singularity: Duration | — | — | — | 2 | 3 | 4 |
| Singularity: Cooldown | — | — | — | -2 | -3 | -4 |
| Searchbeam: Bonus | 1.2 | 2.5 | 3.5 | 10 | 15 | 20 |
| Searchbeam: Angle | — | — | 3 | 6 | 11 | 15 |
| Stasis: Duration | — | — | — | 4 | 7 | 10 |
| Stasis: Slow % | — | — | 3 | 8 | 11 | 15 |
| Stasis: Cooldown | — | — | — | -4 | -7 | -10 |
| Pulse: Damage x | 8 | 15 | 25 | 50 | 100 | 250 |
| Pulse: Quantity | — | — | — | 1 | 2 | 3 |
| Pulse: Cooldown | — | — | — | -6 | -10 | -13 |
| Salvo: Damage | 8 | 15 | 25 | 50 | 100 | 250 |
| Salvo: Quantity | — | — | 1 | 2 | 4 | 5 |
| Salvo: Cooldown | — | — | — | -2 | -4 | -6 |
| Mines: Damage x | 8 | 15 | 25 | 50 | 100 | 250 |
| Mines: Quantity | — | — | — | 1 | 2 | 3 |
| Mines: Cooldown | — | — | -5 | -8 | -10 | -13 |
| Mire: Damage x | 8 | 15 | 25 | 50 | 100 | 250 |
| Mire: Duration | — | — | — | 2 | 5 | 10 |
| Mire: Cooldown | — | -2 | -4 | -6 | -8 | -10 |
| Arc: Damage x | 8 | 15 | 25 | 50 | 100 | 250 |
| Arc: Quantity | — | — | 1 | 2 | 3 | 4 |
| Arc: Chance % | 2 | 4 | 6 | 9 | 12 | 15 |
| Name | Slot | Effect | Values by tier |
|---|---|---|---|
| Ricochet Doctrine Release 3 · 16 Feb 2027 | Weapon | Ricochet range +3% of range; each hop adds [x]% damage | 20 / 40 / 60 / 80 |
| Killchain Optic Release 3 · 16 Feb 2027 | Weapon | Headshot chance +[x]%; a Headshot makes the next 5 shots Headshots | 5 / 7 / 10 / 14 |
| Kill Order Release 3 · 16 Feb 2027 | Weapon | [x]% chance to mark a spawning enemy; its first hit destroys it (not Generals) | 5 / 8 / 11 / 15 |
| Breacher Charge Release 3 · 16 Feb 2027 | Weapon | [x]% chance for AP Strip to jump straight to its maximum | 10 / 13 / 15 / 20 |
| Attrition Round Release 3 · 16 Feb 2027 | Weapon | Hits have 1% chance to cut an enemy's mass by [x]% (no stacking) | 10 / 20 / 30 / 40 |
| Battle Fervour Release 3 · 16 Feb 2027 | Weapon | Killing a General gives ×5 bastion damage for [x] s | 5 / 11 / 18 / 26 |
| Bounty Scope Release 3 · 16 Feb 2027 | Weapon | [x]% chance on enemy death to apply every active coin bonus, even out of range | 10 / 20 / 30 / 40 |
| Shock Doctrine Release 3 · 16 Feb 2027 | Armour | Enemies hit by EMP take [x]× damage for 7 s | 10 / 15 / 20 / 25 |
| Suppression Rounds Release 3 · 16 Feb 2027 | Armour | Non-lethal sentry hits stack −[x]% enemy damage & speed (max 50%) | 1 / 1.5 / 2 / 2.5 |
| Field Hospital Release 3 · 16 Feb 2027 | Armour | Regen can heal up to [x]% of Medkit max recovery | 25 / 50 / 75 / 100 |
| Minelayer Array Release 3 · 16 Feb 2027 | Armour | Claymores have [x]% chance to spawn as orbiting perimeter mines (max 20) | 15 / 20 / 25 / 30 |
| Reinforced Ramparts Release 3 · 16 Feb 2027 | Armour | Barricade health and regen ×[x]; each further spines hit +1% | 1.25 / 1.5 / 2 / 2.5 |
| Escort Drones Release 3 · 16 Feb 2027 | Armour | Adds [x] orbiting escorts; each hit deals 15% of remaining HP (¼ vs Generals) | 2 / 4 / 6 / 8 |
| Sentry Swarm Release 3 · 16 Feb 2027 | Armour | Sentry speed becomes 0; each sentry fires [x] mini-sentries | 1 / 2 / 3 / 4 |
| Drone Uplink Release 3 · 16 Feb 2027 | Reactor | Every drone gains +[x] range | 5 / 8 / 11 / 15 |
| Quick Resupply Release 3 · 16 Feb 2027 | Reactor | Each supply drop cuts [x] s from every Armoury weapon cooldown except Mire | 10 / 13 / 17 / 20 |
| Intel Sweep Release 3 · 16 Feb 2027 | Reactor | Each hit has [x]% chance to lower enemy HP and attack level by 1 | 1 / 1.5 / 2 / 2.5 |
| Requisition Bonus Release 3 · 16 Feb 2027 | Reactor | [x]% extra Coins/Kill per free upgrade gained this wave | 3 / 5 / 7 / 10 |
| War Chest Release 3 · 16 Feb 2027 | Reactor | Bastion damage ×([x]% × digits in current cash), never below ×1 | 12.5 / 25 / 50 / 100 |
| Adrenal Package Release 3 · 16 Feb 2027 | Reactor | A supply drop gives +50% attack speed for [x] s, then decays over 60 s | 15 / 20 / 25 / 30 |
| Overclock Protocol Release 3 · 16 Feb 2027 | Reactor | Bonus requisitions to Damage/Health/Regen can exceed the in-run cap by [x] levels | 1000 / 2000 / 3000 / 4000 |
| Target Painter Release 3 · 16 Feb 2027 | Core | Searchbeam locks onto a General; enemies near it take ×[x] damage | 2 / 4 / 7 / 15 |
| Nerve Agent Release 3 · 16 Feb 2027 | Core | Enemies in the Mire have [x]% chance to miss (halved vs Generals) | 15 / 20 / 25 / 30 |
| Storm Capacitor Release 3 · 16 Feb 2027 | Core | Arc 60% chance to hit the first target; shock ×2, stacks up to [x] | 5 / 10 / 15 / 20 |
| Synchronised Fire Release 3 · 16 Feb 2027 | Core | Pulse, Overdrive and Singularity fire together; shared cooldown = average + [x] s | 20 / 10 / 1 / -10 |
| Hunter Mines Release 3 · 16 Feb 2027 | Core | Fires [x] perimeter mines at each General entering range (and 25% of elites) | 1 / 2 / 3 / 4 |
| Twin Singularity Release 3 · 16 Feb 2027 | Core | One extra Singularity; enemies inside deal [x]% less damage | 60 / 65 / 75 / 90 |
Assist augments Release 12 · 22 Jun 2027
Each slot type gets one assist slot, unlocked for 100 Flux. The assist augment adds its main effect and substats at 1% strength, raised by the Assist Bonus and Assist Substats labs (+1% per level, up to +30%), and its unique effect at Epic value. It cannot have the same name as the primary augment in that slot. The Primary Bonus labs raise each primary augment's effect by 1% per level.
Generated from game v0.3.87 on 2026-11-04